Icarus is a narrative-driven puzzle game featuring zero-gravity movement set in a space station rapid falling apart. You, as the player, must save the space station by navigating through its tight corridors. By jumping from wall-to-wall, ramp-to-ramp, or by slinging yourself across with a grappling hook!
RPG Dialogue Editor
With the Node-based Dialogue Editor you can create a Dialogue Graph in Unity, in which you can build branching dialogue based on data (player choices and actions) through the use of a light scripting system that extends the concept of nodes.